Day2Day Graves — Graves skins for Deadlock
Graves, but dressed for a day off. Cosy olive knit sweater, light-wash denim shorts over ripped tights, a spiked choker and a long white mane (she kept her bangs, don't worry). Everything is modelled in Blender, not just repainted, and the hero cards and icons got a new look to match. WHAT'S NEW. * Knit sweater with a skull print, slipping off her left shoulder over a black strap. * Denim shorts over her ripped tights, with a sewn skull patch on the back. * A real 3D spiked choker (modelled spikes, not a painted texture). * A chain with modelled links and fittings, hanging from her shoulder to the hip. * Long white hair that keeps her original bangs and side locks. * New hero cards and icons: card, critical, gloat, vertical and the small icon. * Her gloves, boots, earrings and her Jar of Dead are still there. * Ragdoll still works on death (Valve's ragdoll data is kept) and the model has LODs. INSTALL. * Deadlock Mod Manager: download the mod, then enable it. * Manual: copy the .vpk from the zip into Deadlock/game/citadel/addons as pakNN_dir.vpk, where NN is a number from 01 to 99 that no other mod of yours uses (the file is pak01_dir.vpk inside the zip, rename it if 01 is taken). Deadlock's gameinfo.gi must list "Game citadel/addons" under SearchPaths; the mod manager sets that up. * To remove it, delete the file (or disable it in the mod manager). COMPATIBILITY. * Replaces Gr…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same Graves asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by MrNoahJ and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Day2Day Graves?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Day2Day Graves safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 107 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this skin?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Day2Day Graves?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.

