Wallflower - Human Vindicta — Vindicta skins for Deadlock
Learning project mod I'm making. For the first KIND-OF-Model-Replacement I've chosen to tackle, I chose a skirt because I am stupid. It still doesn't look all that good, but I'm tired of working on it and want to move on to other things for now. Her hands and feet don't match her face, but I'll fix that later. What this does: - Changes Vindicta's skin, hair, and eyes to make her look more lively. Skin tone is sampled from Lady Geist and made a tinge more pink; eye makeup and lips are just kinda guess work by me. Eyes are also Geist's but edited to make them more blue. The hair is color shifted from a photo to that of the color "strawberry blonde". (I'll probably make more variants with different hair colors because no two people have the same answer to the question "What color was Vindicta's hair before she died?"). - Removes her ghost shift and gives her fingernails and details on her hands and feet. - Removed stray hairs, bullet belt, bell, and stakes from her waist. - Changes her skirt from her original tattered trumpet skirt to a fully in-tact A-line I tried repairing her actual skirt but... Man it looked bad. Hubabuba_ was a HUGE help in SDK2 with how the cloth moves but I handled the weight painting for the most part. TO DO: - MAYBE change the color of her dress and add a different pattern? Bloodred is fine for a vengeful spirit but not so much for I'm going for. - Add a…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same Vindicta asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by batmansdeadparents and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Wallflower - Human Vindicta?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Wallflower - Human Vindicta safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 80 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this skin?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Wallflower - Human Vindicta?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.

