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Third Eye [ALPHA]

bytenodeAuthor on GameBanana
Updated 17 hours agoALPHA-4
Installs
895
Likes
7
Comments
8
Updated
17 hours ago
How to install →
CategoryHUD
VersionALPHA-4
Size619 KB
Submitted30 Aug 2026
Updated9 Sept 2026
InstallVPK drop

Third Eye [ALPHA]hud for Deadlock

"Could mystical eyedrops be the edge you need in the Ritual? Mildred Visions' most recent innovation, the 'Third Eye' tinticure, certainly claims so, but are these statements fact or fiction? Read all about it in today's edition of the New York Oracle." Third Eye is a heavily customizable UI mod for Deadlock, including various features from many other Deadlock mods, as well as some mods exclusive to Third Eye. The core tenets of Third Eye are: Speed In a game like Deadlock, having a visually smooth experience is one of the most important factors to your enjoyment of the game. Third Eye's features have been individually vetted to make sure they have as little impact as possible on gameplay stability. Simplicity Third Eye has a good few features, and more will come with time. A search bar helps you find the specific features that you want to enable, and the Backup tab contains an export code that allows you to import saved settings with a simple copy and paste. Scope There are very many HUD mods currently on the market, so deciding which ones to add to Third Eye and which ones not to add is difficult. Generally, Third Eye aims to add features that are, in one word, functional. While cosmetic mods are always fun to have, Third Eye will focus on adding features that serve a clear-cut purpose in-game. This mod is currently in ALPHA . This is not the final state of this mod, and ther…

Compatibility

Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.

Is it safe

It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.

Credit

Made by bytenode and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits

Mod details
TypeHUD
HeroNot hero-specific
Authorbytenode
Scope
SoundsUntouched
LicenceCC BY-NC-ND 4.0

Frequently asked questions

How do I install Third Eye [ALPHA]?
Two ways. With Deadlock Mod Manager, use the Mod Manager button on this page and it downloads and places the file for you. By hand, put the .vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.
Is Third Eye [ALPHA] safe to install?
A .vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 895 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.
Will other players see this mod?
No. Deadlock loads mods client-side, so the file only changes what you render. Everyone else sees the default game, in every mode including ranked.
Can I run it alongside other mods?
Yes, as long as they change different things — a skin and a HUD work together fine. Two skins for the same hero do not: only one can be applied, and Deadlock picks the lower-numbered file. With pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.
Does it still work after the latest patch?
A Deadlock patch can overwrite gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.
Where does the download come from?
Directly from the author's GameBanana page. deadlocktrade.gg indexes mods and links back; it never rehosts files, so you always get the release the author published.
How do I remove Third Eye [ALPHA]?
Delete its .vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.