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Model Replacement

Super Mario 64 Soul Container

PelicannnnnnnnAuthor on GameBanana
Updated Apr 2026
Installs
470
Likes
2
Comments
3
Updated
Apr 2026
How to install →
CategoryModel Replacement
Version
Size40 KB
Submitted11 Apr 2026
Updated11 Apr 2026
InstallVPK drop

Super Mario 64 Soul Containermodel replacement for Deadlock

My first mod ever in Deadlock, it replaces the soul container with the Super Mario 64 model with cap wings. I tried my best to adjust Mario into his SM64 jumping pose. Please enjoy SM64 enthusiasts! Since Mario has multiple eye textures, if I have time, I will add those additional versions as well. Due to the soul container being a spherical ball, the model will always be looking in the same place. Now, since this is my first modding experience, and even replacing a simple model took me quite a while + a dumbass texture-repeating issue, I couldn't really figure out how to make Mario face the player's camera. Currently, Mario will only be facing one direction, so if you turn your camera around, Mario won't follow your view. If anyone knows how to fix this issue, please tell me so. Thank you. You will see what I mean in the showcase video. Super Mario 64 Model I used: https://models.spriters-resource.com/nintendo_64/supermario64/asset/284432/ All credit goes to this author.

Compatibility

Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.

Is it safe

It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.

Credit

Made by Pelicannnnnnnn and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits

Mod details
TypeModel Replacement
HeroNot hero-specific
AuthorPelicannnnnnnn
ScopeSoul Container
SoundsUntouched
LicenceCC BY-NC-ND 4.0

Frequently asked questions

How do I install Super Mario 64 Soul Container?
Two ways. With Deadlock Mod Manager, use the Mod Manager button on this page and it downloads and places the file for you. By hand, put the .vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.
Is Super Mario 64 Soul Container safe to install?
A .vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 470 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.
Will other players see this mod?
No. Deadlock loads mods client-side, so the file only changes what you render. Everyone else sees the default game, in every mode including ranked.
Can I run it alongside other mods?
Yes, as long as they change different things — a skin and a HUD work together fine. Two skins for the same hero do not: only one can be applied, and Deadlock picks the lower-numbered file. With pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.
Does it still work after the latest patch?
A Deadlock patch can overwrite gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.
Where does the download come from?
Directly from the author's GameBanana page. deadlocktrade.gg indexes mods and links back; it never rehosts files, so you always get the release the author published.
How do I remove Super Mario 64 Soul Container?
Delete its .vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.