Solomon: Don't Forget Your Pieces | REMINDER — hud for Deadlock
Playing Solomon? Then you know the pain: you drop a Bishop or the Queen, get into a fight, forget to recall it... and the ability never goes on cooldown. Minutes later you realise your 1 or your ult has just been standing in a corner the whole time. This mod fixes exactly that. REMINDER. - When a piece is out and you haven't touched it for 15 seconds, its ability icon starts blinking red. - Pick the piece up, move it, drag it, re-place it: the blinking stops and the timer starts over. - Heavy melee charge, dash, stuns and other short interruptions don't reset the timer, so no false alarms. - Only Solomon's icons are affected. Other heroes and items: nothing changes. COLORS. - Queen is gold. - Bishop, Rook and the ally Knight piece are silver. You see at a glance which piece is where and never confuse the ult with a regular piece. Same colors show on the enemy Solomon too (same model). Purely visual: a HUD script (one Panorama layout, one tiny CSS, one JS) and five material tints. No gameplay changes, no particle changes, zero FPS impact. Screenshots and GIFs are in-game.
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by T1FFANNY and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Solomon: Don't Forget Your Pieces | REMINDER?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Solomon: Don't Forget Your Pieces | REMINDER safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 219 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Solomon: Don't Forget Your Pieces | REMINDER?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.