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Gameplay Modifications

Snicker's Community Hero Labs

SnickerPuffsAuthor on GameBanana
Updated Apr 2026v3b
Installs
2,571
Likes
15
Comments
18
Updated
Apr 2026
How to install →
CategoryGameplay Modifications
Versionv3b
Size80.3 MB
Submitted8 Jan 2026
Updated5 Apr 2026
InstallVPK drop

Snicker's Community Hero Labsgameplay modifications for Deadlock

As Deadlock's development shapes up further, Valve is slowing down with their experimental rapid-fire changes (or, at the very least, moving them away from the public eye). Overall, this is a good thing... but as someone who joined the playtest *during* that era, I can't deny that it's left a certain feeling missing from the game. In efforts to recapture that feeling, and try to refurbish some abandoned concepts the developers left behind, I present Snicker's Community Hero Labs (SCHL for short). The goal for this project is to act like a loose community-run revival of Valve's official Hero Labs mode-- testing and iterating on experimental heroes. If you have feedback on this mod or it's included heroes, or want to contribute, reach out to me!

Compatibility

Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.

Is it safe

It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.

Credit

Made by SnickerPuffs and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits

Mod details
TypeGameplay Modifications
HeroNot hero-specific
AuthorSnickerPuffs
Scope
SoundsUntouched
LicenceCC BY-NC-ND 4.0

Frequently asked questions

How do I install Snicker's Community Hero Labs?
Two ways. With Deadlock Mod Manager, use the Mod Manager button on this page and it downloads and places the file for you. By hand, put the .vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.
Is Snicker's Community Hero Labs safe to install?
A .vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 2,571 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.
Will other players see this mod?
No. Deadlock loads mods client-side, so the file only changes what you render. Everyone else sees the default game, in every mode including ranked.
Can I run it alongside other mods?
Yes, as long as they change different things — a skin and a HUD work together fine. Two skins for the same hero do not: only one can be applied, and Deadlock picks the lower-numbered file. With pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.
Does it still work after the latest patch?
A Deadlock patch can overwrite gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.
Where does the download come from?
Directly from the author's GameBanana page. deadlocktrade.gg indexes mods and links back; it never rehosts files, so you always get the release the author published.
How do I remove Snicker's Community Hero Labs?
Delete its .vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.