Shiv melee and parry animations — animations for Deadlock
Shiv is still using placeholder shared melee and parry animations. Wanted to make something that is more fitting to his stylish character. Backstab melee and comb over parry! Upon successful parry he strikes his leg up. This works with existing retexture mods and probably model swap mods. Added separate files for just the melee or parry if you don't want both
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by CafeRev and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Shiv melee and parry animations?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Shiv melee and parry animations safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 12,771 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Shiv melee and parry animations?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.