Percentile HealthBar — quality of life/fixes for Deadlock
This is a mod that changes your health bar so that it shows what abilities/items you are in danger of and will have active at your current health. This may not work for all resolutions. All I know is it works for my resolution (2560 x 1440) THIS IS NOT THE BEST WAY TO DO THIS The best way would be to modify #health_bar .ProgressBarRight so that it updates like the Heath Color Based on Percentage by Hanturaya The issue is I do not know how to do this XD So we get this, a shotty version that will show the items/abilities along with a color when your health is low enough to be on the cusp of losing the effects or being in danger. This does not change, it is not dynamic. This just takes advantage of how the loss of health effects the healthbar texture. (Weirdly this texture is also used for any progress bar so that will look a bit odd when taking a teleporter, picking up urn, ect.) There is a version that is just colors if you prefer that. Per request I added a Shiv Only one. It is the same as the default except it has the Red and Black section of when you are in danger of being killed by Shiv with his upgraded execute. Its 25% of your Hp The thresholds are: 20% Shiv's Execute Red/Black 25% Shiv's Upgraded Execute Orange 30% Spirit /Bullet Resilience Yellow 50% Frenzy Brown 50%-64% Default, no specific item Default Color 65% Enchanter's Emblem, Battle Vest, and Hollow Point Magenta…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by ninjabladeJr and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Percentile HealthBar?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Percentile HealthBar safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 7,065 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Percentile HealthBar?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.