Peak Ivy — Ivy skins for Deadlock
Ivy's addition to my Peaklock series. I worked on adjusting her bust and butt! Honestly, I wish I woulda went a little further with the increases to her behind. In blender the size is really nice but given the way she stands it's hard to tell. I tried to give the impression that her pants are too big and slipping down, but I could of taken that a little farther as well. When I tried doing those things tho I immediately ran into so much clipping I just decided to leave it as is. I also gave her pubes. mainly because I wanted to learn how and they turned out pretty good. However, you can't see those really well on the model either, so it was a lot of effort for very little payout, but it'll be worth it in the future maybe. This mod isn't perfect but I'd say it's issues are very manageable. Her pants kind of fold on themself in the middle, and also it's more noticeable that the tail doesn't actually go through the whole in the pants, which is just an issue with animations. On the technical side, something about her ragdoll makes her head fall off, literally no idea why that is. Also, when she's not close on the camera she returns to default which I believe is tied to lod groups, but I'm not certain I don't even know what those are to be honest There are variants that include bush and jiggle. I wish I could just make addons but my lack of technical know-how (not even sure it's poss…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same Ivy asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by DeModdedIt and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Peak Ivy?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Peak Ivy safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 3,332 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this skin?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Peak Ivy?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.

