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HUD

OneShot SFX/Menu Mod (Alpha)

ViviNoSmolAuthor on GameBanana
Updated Aug 2025
Installs
2,414
Likes
10
Comments
5
Updated
Aug 2025
How to install →
CategoryHUD
Version
Size27.2 MB
Submitted12 Jul 2025
Updated22 Aug 2025
InstallVPK drop

OneShot SFX/Menu Mod (Alpha)hud for Deadlock

This an alpha mod that changes some sounds in the game using SFX from the game OneShot! These sounds are... Rejuv Shatter sound Orb Deny sound Main menu music Matchmaking sounds (Searching a match and match found) Menu sounds Messages sounds Pause and Unpause sound Upgrades Denied sounds Also a custom menu background too! Credits go to: @vulkiri.art for doing the amazing background you will see in the menu! Go and check her art! @Araskan for doing the animated intro video you see opening the game! @alacripose for showing me how to put backgrounds videos in the .vpk file! And of course to Future Cat and the whole team for doing an amazing game! Some notes; This mod is in alpha because I'm waiting for the next big patch to do more changes and even extend the mod to a whole HUD

Compatibility

Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.

Is it safe

It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.

Credit

Made by ViviNoSmol and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits

Mod details
TypeHUD
HeroNot hero-specific
AuthorViviNoSmol
Scope
SoundsUntouched
LicenceCC BY-NC-ND 4.0

Frequently asked questions

How do I install OneShot SFX/Menu Mod (Alpha)?
Two ways. With Deadlock Mod Manager, use the Mod Manager button on this page and it downloads and places the file for you. By hand, put the .vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.
Is OneShot SFX/Menu Mod (Alpha) safe to install?
A .vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 2,414 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.
Will other players see this mod?
No. Deadlock loads mods client-side, so the file only changes what you render. Everyone else sees the default game, in every mode including ranked.
Can I run it alongside other mods?
Yes, as long as they change different things — a skin and a HUD work together fine. Two skins for the same hero do not: only one can be applied, and Deadlock picks the lower-numbered file. With pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.
Does it still work after the latest patch?
A Deadlock patch can overwrite gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.
Where does the download come from?
Directly from the author's GameBanana page. deadlocktrade.gg indexes mods and links back; it never rehosts files, so you always get the release the author published.
How do I remove OneShot SFX/Menu Mod (Alpha)?
Delete its .vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.