Noir Kodak Tri-x 400 PostProcessing — other/misc for Deadlock
What it says on the tin, very difficult to play with if you don't have the self illum mod for configs and post processors installed (but that mod is 5 gigabytes large). Was created by downloading the open-source LUT from here: https://github.com/YahiaAngelo/Film-Luts/blob/main/luts/bw/kodak_tri-x_400.cube and applying the LUT to a neutral LUT image in GIMP using g'mic-qt. The image was then put into Source's Postprocessing editor and then finalized using three separate level functions to complete the noir look.
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by alacripose and published on GameBanana. We index it here with a link back; the file, the licence (Custom terms) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Noir Kodak Tri-x 400 PostProcessing?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Noir Kodak Tri-x 400 PostProcessing safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 110 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Noir Kodak Tri-x 400 PostProcessing?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.