New Hitmarker + Customization kit — hud for Deadlock
TWO DOWNLOADS. 1. Ready-to-use mod: pak01_dir.vpk, that improves the visibility of hitmarkers and reduces them in size. 2. Customization kit (hidden in "files, archived files"): lets you change the size, thickness, spacing, roundness, colors, shadow and glow, and see the result live in your browser before building. It includes a step-by-step guide (GUIDE.md). MOD INSTALLATION. Use the Deadlock Mod Manager 1-click install button below. OR. 1. Put pak01_dir.vpk into Deadlock\game\citadel\addons\. 2. Make sure that your gameinfo.gi allows for the mod usage. ( howto ). 3. Remove or disable any other hit marker mod. Two mods that replace the same game file conflict, and only one will load. 4. Start the game. USING THE KIT. 0. Unpack the hitmarker_kit.rar using winrar or 7zip or whatever. 1. Double-click build.bat (needs Python 3.8+ from python.org , with "Add Python to PATH" ticked). It opens a cmd and the preview.html page in your default browser (if the browser page doesn't open, double click the preview.html file manually). 2. Click "Copy settings code", paste them into the cmd that was opened in step 1 and press Enter. 3. Copy deadlock folder location and insert it into the cmd and press Enter. this is needed to grab the pak01_dir.vpk from the game files to build your mod off of. 4. Find your custom hitmarker mod in the folder hitmarker_kit\out\pak01_dir.vpk. 4. Copy pak01_dir.v…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by kholker and published on GameBanana. We index it here with a link back; the file, the licence (i dont car. do wat u want) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install New Hitmarker + Customization kit?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is New Hitmarker + Customization kit safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 875 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove New Hitmarker + Customization kit?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.