Neco-Arc(Remake) as Rem — Rem skins for Deadlock
Everyone's favorite humanoid cat is here! On a more serious note, this is my first EVER time using blender and making a mod of any game EVER so expect there to be bugs, weird stuff happening with the model and more that I have listed below. I do have plans in the future for adding on to this mod so don't think I'm just going to abandon it; however, I will be pretty slow on the additions/bug fixes as I am new to blender. I do also plan on making more Tsukihime chracters like Ciel as Venator but I do not know when I will start. Things to do: Model a new weapon as a candle is not fitting Get a new skin or model for pillow Model helpers Maybe change ability icons Add voicelines Things to fix Weird black spot on the tail Some animations not working like flinching when hit Model is t-posing during tag-along Balloon never shows up during rem ult Make the model look better PLEASE GIVE SUGGESTIONS FOR WHAT WEAPON/PILLOW/BALLOON COULD BE Thank You
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same Rem asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by Epoxxy and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Neco-Arc(Remake) as Rem?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Neco-Arc(Remake) as Rem safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 1,614 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this skin?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Neco-Arc(Remake) as Rem?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.

