Mid and Bridge Buff Timer — hud for Deadlock
Check out my Twitch and Donations are appreciated (shameless plug, I know). Stop guessing. Know when the Rejuvenator spawns, who took the bridge buffs and when the Rift and Urn are up. All on your HUD, and you can put every timer where you want it. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. FEATURES. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━. Timer Chat Ping. Click the Rejuvenator or Bridge Buff pill to send its current countdown to team chat. The message is filled in and sent for you, so it's one click and no typing. It only ever sends to team chat: if the chat is set to all chat, nothing is sent. Rejuvenator Timer. Counts down every Rejuvenator phase (10:00, then 6:50, 5:50 and 4:50) with a progress bar, and shows Spawn when it's up. After a team takes it, a mini card counts down the 3:00 Rejuv buff. During the neutral camp windows (1:00, 4:00 and 7:00) the pill shows the camp timer instead. Bridge Buff Tracker. A 5:00 bridge buff countdown. When a buff is picked up, the minimap glows in that buff's colour (Weapon, Spirit, Vitality or Movement) and a claim box shows which team took it, with its 2:40 timer. Rift and Urn Cards. The Rift card estimates the next Unstable Rift and switches to the exact 20 second countdown when the warning shows. The Urn card follows the Urn schedule (10:00, then every 5:00). Enemy Level Arrows NEW. Enemy heroes above you get an up arrow on their minimap icon, and enemies…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by Hanturaya and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Mid and Bridge Buff Timer?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Mid and Bridge Buff Timer safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 72,043 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Mid and Bridge Buff Timer?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.