Map Event Reminders — quality of life/fixes for Deadlock
Map Event Reminders — Timed reminders for Deadlock's map events. Never miss a spawn. Features Schedule-driven reminders: weak/medium/strong camps (2:00/5:00/8:00), crates & statues (3:00), Bridge Buffs (every 5:00), Sinner's Sacrifice (8:00). Live Soul Urn alerts — fires the instant the urn appears (every spawn) + a heads-up before the first. Pre-spawn countdown — optional 5/10/15/30s warning that ticks down. Combined alerts — same-time events merge into one; never more than one on screen. Native look — the game's own announcement style, no clunky overlay. Automatic language — follows your game language (English & Russian; more easy to add). Fair play — only the match clock + what the game already shows everyone (urn on the minimap). No hidden info. Hideout-aware — suppressed outside a real match. UMM support — integrates with Universal Mod Manager: a "Map Event Reminders" section with Enable Notifications , Notify On Spawn , Notify Before Spawn , and Warn Ahead (5/10/15/30s); settings persist between sessions. Without UMM it runs on sensible defaults.
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by gfkm and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Map Event Reminders?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Map Event Reminders safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 1,718 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Map Event Reminders?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.