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Model Replacement

Magic Rabbits!

Bee :3Author on GameBanana
Updated Apr 2026v1.3
Installs
71,653
Likes
87
Comments
17
Updated
Apr 2026
How to install →
CategoryModel Replacement
Versionv1.3
Size76.2 MB
Submitted14 Jan 2026
Updated7 Apr 2026
InstallVPK drop

Magic Rabbits!model replacement for Deadlock

Give Sinclair a better wand and a rabbit. This mod adds options to replace the Sinclair bunny model with one themed off any of the current 32 occultists in the game. If the bunny you want isn't available for download, follow instructions on the all_magic_rabbits download. I apologize in advance, this mod does not add character specific to rabbits. I really really want to make this mod character specific so everyone turns into their bunny counterpart, but the issue is that I have no idea how to do it safely without potential ban risks. If anyone knows a way to do this please DM me on here... or if Yoshi/Valve ever updates the line in abilities.vdata to allow for character specific rabbits I will absolutely update this!!

Compatibility

Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.

Is it safe

It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.

Credit

Made by Bee :3 and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits

Mod details
TypeModel Replacement
HeroNot hero-specific
AuthorBee :3
Scope
SoundsUntouched
LicenceCC BY-NC-ND 4.0

Frequently asked questions

How do I install Magic Rabbits!?
Two ways. With Deadlock Mod Manager, use the Mod Manager button on this page and it downloads and places the file for you. By hand, put the .vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.
Is Magic Rabbits! safe to install?
A .vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 71,653 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.
Will other players see this mod?
No. Deadlock loads mods client-side, so the file only changes what you render. Everyone else sees the default game, in every mode including ranked.
Can I run it alongside other mods?
Yes, as long as they change different things — a skin and a HUD work together fine. Two skins for the same hero do not: only one can be applied, and Deadlock picks the lower-numbered file. With pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.
Does it still work after the latest patch?
A Deadlock patch can overwrite gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.
Where does the download come from?
Directly from the author's GameBanana page. deadlocktrade.gg indexes mods and links back; it never rehosts files, so you always get the release the author published.
How do I remove Magic Rabbits!?
Delete its .vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.