HUD Fit — hud for Deadlock
Note: AI was used to make this mod. Rearrange your HUD, live, in game. HUD Fit is an in-game editor for the Deadlock HUD: click any element, drag it, resize it, hide it. Built for 4:3 stretched players (de-stretch the HUD so it stops looking wide), useful on any resolution. Open it: Esc → HUD Fit (under Settings). Best in Explore NYC or a sandbox / Hero Testing match — the hideout hides most of the HUD. Features. Click, drag, resize any of 22 HUD elements on the real HUD — health bar, abilities, items & souls, weapon/spirit/vitality, minimap, top bar, crosshair & ammo, kill feed, chat, prompts, buffs, damage meter and more. Snapping to screen edges, the centre and other elements; W A S D nudge (Shift = 10 px), + / − size. Center buttons: put the crosshair or any element exactly in the middle of the screen. Layers panel : show/hide each element in game, lock it, reset it with one click. 4:3 stretch fix : de-stretch chosen elements or everything (4:3, 5:4, 16:10 presets). Scale all items : make the whole HUD bigger or smaller — every element stays at its screen edge. Fixes the health bar disappearing at 4:3 (the stock layout only fits 16:9 and wider). Test tab : one-click sandbox situations (damage, low health, death/respawn timer, level up, souls, buffs, enemy bot, trooper wave, DPS meter) so you see the real UI while arranging it. Layouts : Default, Clean and up to 20 named lay…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by dirtytomat0 and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install HUD Fit?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is HUD Fit safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 23 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove HUD Fit?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.