Fred's Filter Pack — other/misc for Deadlock
This pack contains a bunch of filter mods that can be used to spice up the look of Deadlock (UI not affected). The pack also contains the original .vpost files for each filter which can be edited in the post-process editor or used within S2FM. Some of these filters are rather meme-y and should not be used in real matches while some add a bit of flair with no negative impact on gameplay. Pack contents as of Version 1.1: 15 Filters Caramel - Makes Deadlock warmer, accentuating warm tones and adding some bloom in the mix. Rose - A rose tinted filter that is easy on the eyes. Matrix - Tries to emulate the look of some early 2000s movies, especially the Matrix. Midnight - A dreamy filter with bright orange lights. Cloudy - Makes everything muted and desaturated. Darkhour - Similar to cloudy but darker and with brighter yellow lights. Doom - Tries to limit the colors to the original DOOM color palette. Viscous - Goo Vision. Alternate - Slightly hue shifted with towards redder tones and added contrast to lights. Popout - Adds more vibrancy and contrast to the game. Noir - A black and white filter with strong contrast for a strong cinematic feel. Bluehour - A filter with a strong blue tint. Soft Bluehour - A softer version of the previous filter with more distinct colors and lighter appearance. Sepia - A basic sepia filter with strong contrast, also offers a strong cinematic feel. Soft…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by FredLeon and published on GameBanana. We index it here with a link back; the file, the licence (Follow the License Checklist) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install Fred's Filter Pack?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is Fred's Filter Pack safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 4,896 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove Fred's Filter Pack?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.