(FIX) Unhinged Doorman: Completed — Doorman skins for Deadlock
Unhinged Doorman Mod is where he has blood more on the outside than inside with a sprinkle of eldrich horror. Mod created by Py-bun and Dianesaur. Included: - Custom PostGame Screen. - Custom Model. - Custom Select Screen. - Custom Portraits. - Custom Particles. - Custom Abilities. - Custom Character Bio. - Edited Voicelines. - Custom Shop. - Custom Door Animation. Workarounds: I'm stuck at downloading what do I do? If you can't download through GB, here's an alternative. Why can't I find it in mod manager? MM has file size limit for which mods show up. Grimoire works fine tho. If you can't download through any mod managers, here a less-manual manual way to install it. Unpack this RAR anywhere and copy paste the "game" folder into Steam\steamapps\common\Project8Staging. This has the addons directory with the mod. Full Credit: Dianesaur. Initial Concept Art. Modelling. Textures. Rigging. Porting. Custom abilities - Cart, Ultimate, Parry + Reload Door Texture. VFX. 2D Assets - Portraits, Select Title. Custom animations - Select Screen, Shop Pose. https://ko-fi.com/dianesaur. Py-Bun. Detailed Concept Art. Model Detailing. Cleanup - Model, Weight Paint. Testing. Consultation - Model, Textures, Animation. Custom Abilities - Bell Model, Doorway Model + Animation. Additional Custom Voicelines. Writing. https://ko-fi.com/pybun. 747shove. Custom voicelines - Desperation, Killstreak, Mis…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same Doorman asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by dianesaur and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install (FIX) Unhinged Doorman: Completed?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is (FIX) Unhinged Doorman: Completed safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 47,914 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this skin?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove (FIX) Unhinged Doorman: Completed?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.

