dl_harbor (WIP) — maps for Deadlock
PRIMARY FEATURES: - Two lanes: One upper lane (Bank) and one lower lane (Ship / Harbor) - Vaults: A central lighthouse illuminates a vault, and after one minute when the ethereal hand descends, it opens to reveal a large number of souls to claim and fight over - Increased Economy: faster camp spawns, surplus of crates and faster crate / idol spawns, soul vaults - The S.S. Baroness - A custom ult to experience with Doorman's ult - Earned movement: As guardians and walkers are killed by your team, your teams gains access to jumppads towards the opposing team! - Custom Art KNOWN BUGS: - Archmother players often will have to leave the match and come back at the start to be able to move - Troopers will sometimes bypass the shrines and gather around the patron - Zipline in lanes do not stay neutral at the beginning of the game - Some lights will flicker on and off - Drawing / Pinging on the map is offset UPCOMING UPDATES: - Further art - FX and sound support - Polished clipping - Audio pass (Both events and audio blockers) - Further balance passes as feedback arrives - Optimization (Lighting, lightmaps, etc.) THANKS TO: - The persistent testers of the dl_harbor discord. A special thanks to: Wormy, Pugz, NeutralDrift, BatBat, Fred, Foxez and many more - The discord modding community for their information and help
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by OhSeismic and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install dl_harbor (WIP)?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is dl_harbor (WIP) safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 6 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove dl_harbor (WIP)?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.