4:3 HUD FIX by .extremoff — hud for Deadlock
What it does. Repositions the health/abilities container closer to the center of the screen by reducing its side margins. Useful if you play on a stretched/narrow resolution (e.g. 4:3 stretch) where the HP bar normally sits too far on the periphery, outside your comfortable field of view. ⚠️ Compatibility. This mod overrides panorama/styles/hud.vcss_c — the single shared stylesheet for the entire HUD. If you use another mod that also touches this file (HP bar recolors, ability icon resizing, minimap styling, etc.), only one of them will actually apply — whichever loads last. The game won't crash, but the other mod's changes will silently be ignored. Use only one HUD-styling mod at a time. How to enable mod loading (gameinfo.gi) — detailed, first-time setup. If this is your first mod for Deadlock, you need to tell the game to look inside the addons folder. Do this once — after that, any future mod just goes straight into addons. 1. Go to your game folder: ...\Deadlock\game\citadel\. 2. Find the file gameinfo.gi in that folder. Make a backup copy first — copy it and rename the copy to gameinfo.gi.bak (so you can undo this if something goes wrong). 3. Open gameinfo.gi with a plain text editor — Notepad works, but Notepad++ or VS Code is easier to read. Don't use Word. 4. Press Ctrl+F and search for the word SearchPaths. You'll find a block that looks like this: SearchPaths. {. Gam…
Compatibility
Model replacements are the first thing to break when Valve edits a skeleton, so re-check after each patch. It conflicts with any other mod replacing the same asset — two in the addons folder means whichever loads last wins, and the other one silently does nothing.
Is it safe
It is client-side: the file lives on your machine and other players see the default game. Cosmetic addons have not produced bans, but Deadlock is in active development and nothing about mods is officially supported. Keep a copy of the folder before a patch and remove it if the game stops launching.
Credit
Made by extremoff and published on GameBanana. We index it here with a link back; the file, the licence (CC BY-NC-ND 4.0) and the comment thread stay with the author. Credits
Frequently asked questions
How do I install 4:3 HUD FIX by .extremoff?▾▴
.vpk into game/citadel/addons and name it pak01_dir.vpk. That folder only loads once gameinfo.gi lists it, which is a one-time edit — check the install guide.Is 4:3 HUD FIX by .extremoff safe to install?▾▴
.vpk is a data archive, not a program, so it cannot execute code the way an installer can. The risk is provenance. This one has 116 installs, so a problem would have surfaced on its GameBanana thread. Mods with almost no downloads from accounts with no history have had none of that scrutiny.Will other players see this mod?▾▴
Can I run it alongside other mods?▾▴
pak01_dir.vpk and pak02_dir.vpk installed, pak01 wins and the other does nothing.Does it still work after the latest patch?▾▴
gameinfo.gi and remove your search paths, which stops every manually installed mod at once — redo that edit and they come back. Separately, model replacements break first when Valve edits a skeleton; recolours and HUD mods usually survive. The author posts updates on the GameBanana page.Where does the download come from?▾▴
How do I remove 4:3 HUD FIX by .extremoff?▾▴
.vpk from game/citadel/addons, or toggle it off in the Deadlock Mod Manager library. Mods never overwrite game files, so nothing needs repairing afterwards.